The Wild Eleven TD
Wild Eleven UI Assets I worked on
Splash Screen – Tap to go to Level Map – Art by Crystal Witten
Level Map – Can Access Upgrade Shop, Levels and Options
Options Menu – Level Map
Level Preview – Designed by Michael Kawashima
Level 1 – Before initiating 1st wave
Level 1 – After initiating 1st wave
Options Menu – In-Game
Win Screen – Designed by Michael Kawashima
Lose Screen – Designed by Michael Kawashima
Initial flowchart
Revised flowchart
Wireframe – Initial menu and store
Wireframe – Initial in-game layout
Wireframe – Initial in-game layout
Wireframe – Tower placement tool
The Wild Eleven TD is a 2D, vectorized, tower defense game made in Unity 2D and built for tablet. My role involved UI/UX (alongside Michael Kawashima) and assisting the lead with project management. The project is still a WIP. The team is comprised of several students under the guidance of David Goodwine.