The Wild Eleven TD

You need Adobe Flash to play this video.

Download Adobe Flash here.

Wild Eleven UI Assets I worked on

Splash Screen – Tap to go to Level Map – Art by Crystal Witten

Level Map – Can Access Upgrade Shop, Levels and Options

Options Menu – Level Map

Level Preview – Designed by Michael Kawashima

Level 1 – Before initiating 1st wave

Level 1 – After initiating 1st wave

Options Menu – In-Game

Win Screen – Designed by Michael Kawashima

Lose Screen – Designed by Michael Kawashima

Initial flowchart

Revised flowchart

Wireframe – Initial menu and store

Wireframe – Initial in-game layout

Wireframe – Initial in-game layout

Wireframe – Tower placement tool

The Wild Eleven TD is a 2D, vectorized, tower defense game made in Unity 2D and built for tablet. My role involved UI/UX (alongside Michael Kawashima) and assisting the lead with project management. The project is still a WIP. The team is comprised of several students under the guidance of David Goodwine.

Tower Defense game made in Unity

goo.gl/hQ57ce